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[NEW VERSION] 4.3.4 Blizzlike Cataclysm - v.7 - [EmuCoach Official Cataclysm Repack]

stridergm

Verified Member
11
2016
0
Hello again, I was reviewing spells that cast the boss Mandokir in Zul'Gurub, I'm disabling all spells from that boss and server continued having problems. I entered in several times on the instance and never crash the server at the same moment, there was once the server crash just when I clicked on the npc.
This is the crash log of the server:

Exception code: C0000005 ACCESS_VIOLATION
Fault address: 00EDA992 01:00029992 G:\pLAY\wow 4.3.4\Release\worldserver.exe

Registers:
EAX:00000274
EBX:2F6A31E0
ECX:5D300D3D
EDX:01C06784
ESI:8000003F
EDI:80000000
CS:EIP:0023:00EDA992
SS:ESP:002B:0AEFD86C EBP:0AEFE87C
DS:002B ES:002B FS:0053 GS:002B
Flags:00010206

Call stack:
Address Frame Function SourceFile
00EDA992 00000000 0001:00029992 G:\pLAY\wow 4.3.4\Release\worldserver.exe
0108D547 00000000 0001:001DC547 G:\pLAY\wow 4.3.4\Release\worldserver.exe
0108E72C 00000000 0001:001DD72C G:\pLAY\wow 4.3.4\Release\worldserver.exe
00F07822 00000000 0001:00056822 G:\pLAY\wow 4.3.4\Release\worldserver.exe
00F016A0 00000000 0001:000506A0 G:\pLAY\wow 4.3.4\Release\worldserver.exe
00F3F117 00000000 0001:0008E117 G:\pLAY\wow 4.3.4\Release\worldserver.exe
0120BAF6 00000000 0001:0035AAF6 G:\pLAY\wow 4.3.4\Release\worldserver.exe
0120AD1A 00000000 0001:00359D1A G:\pLAY\wow 4.3.4\Release\worldserver.exe
01173247 00000000 0001:002C2247 G:\pLAY\wow 4.3.4\Release\worldserver.exe
011714EA 00000000 0001:002C04EA G:\pLAY\wow 4.3.4\Release\worldserver.exe
011B97F0 00000000 0001:003087F0 G:\pLAY\wow 4.3.4\Release\worldserver.exe
01169964 00000000 0001:002B8964 G:\pLAY\wow 4.3.4\Release\worldserver.exe
011EB210 00000000 0001:0033A210 G:\pLAY\wow 4.3.4\Release\worldserver.exe
011EB24D 00000000 0001:0033A24D G:\pLAY\wow 4.3.4\Release\worldserver.exe
01101259 00000000 0001:00250259 G:\pLAY\wow 4.3.4\Release\worldserver.exe
01102002 00000000 0001:00251002 G:\pLAY\wow 4.3.4\Release\worldserver.exe
010FFBFB 00000000 0001:0024EBFB G:\pLAY\wow 4.3.4\Release\worldserver.exe
01100D86 00000000 0001:0024FD86 G:\pLAY\wow 4.3.4\Release\worldserver.exe
010FFAE0 00000000 0001:0024EAE0 G:\pLAY\wow 4.3.4\Release\worldserver.exe
01101ADB 00000000 0001:00250ADB G:\pLAY\wow 4.3.4\Release\worldserver.exe
0109059E 00000000 0001:001DF59E G:\pLAY\wow 4.3.4\Release\worldserver.exe
01093144 00000000 0001:001E2144 G:\pLAY\wow 4.3.4\Release\worldserver.exe
01092EDE 00000000 0001:001E1EDE G:\pLAY\wow 4.3.4\Release\worldserver.exe
010DD3FE 00000000 0001:0022C3FE G:\pLAY\wow 4.3.4\Release\worldserver.exe
5D447C03 00000000 ?invoke_i@ACE_Thread_Adapter@@EAEKXZ+93
5D447B3E 00000000 ?invoke@ACE_Thread_Adapter@@UAEKXZ+7E
5D30C01D 00000000 __get_tlsindex+6F
5D30C001 00000000 __get_tlsindex+53
74F87C04 00000000 BaseThreadInitThunk+24
773CAB8F 00000000 RtlInitializeExceptionChain+8F
773CAB5A 00000000 RtlInitializeExceptionChain+5A
========================
Local Variables And Parameters

Call stack:
Address Frame Function SourceFile
00EDA992 00000000 0001:00029992 G:\pLAY\wow 4.3.4\Release\worldserver.exe

0108D547 00000000 0001:001DC547 G:\pLAY\wow 4.3.4\Release\worldserver.exe

0108E72C 00000000 0001:001DD72C G:\pLAY\wow 4.3.4\Release\worldserver.exe

00F07822 00000000 0001:00056822 G:\pLAY\wow 4.3.4\Release\worldserver.exe

00F016A0 00000000 0001:000506A0 G:\pLAY\wow 4.3.4\Release\worldserver.exe

00F3F117 00000000 0001:0008E117 G:\pLAY\wow 4.3.4\Release\worldserver.exe

0120BAF6 00000000 0001:0035AAF6 G:\pLAY\wow 4.3.4\Release\worldserver.exe

0120AD1A 00000000 0001:00359D1A G:\pLAY\wow 4.3.4\Release\worldserver.exe

01173247 00000000 0001:002C2247 G:\pLAY\wow 4.3.4\Release\worldserver.exe

011714EA 00000000 0001:002C04EA G:\pLAY\wow 4.3.4\Release\worldserver.exe

011B97F0 00000000 0001:003087F0 G:\pLAY\wow 4.3.4\Release\worldserver.exe

01169964 00000000 0001:002B8964 G:\pLAY\wow 4.3.4\Release\worldserver.exe

011EB210 00000000 0001:0033A210 G:\pLAY\wow 4.3.4\Release\worldserver.exe

011EB24D 00000000 0001:0033A24D G:\pLAY\wow 4.3.4\Release\worldserver.exe

01101259 00000000 0001:00250259 G:\pLAY\wow 4.3.4\Release\worldserver.exe

01102002 00000000 0001:00251002 G:\pLAY\wow 4.3.4\Release\worldserver.exe

010FFBFB 00000000 0001:0024EBFB G:\pLAY\wow 4.3.4\Release\worldserver.exe

01100D86 00000000 0001:0024FD86 G:\pLAY\wow 4.3.4\Release\worldserver.exe

010FFAE0 00000000 0001:0024EAE0 G:\pLAY\wow 4.3.4\Release\worldserver.exe

01101ADB 00000000 0001:00250ADB G:\pLAY\wow 4.3.4\Release\worldserver.exe

0109059E 00000000 0001:001DF59E G:\pLAY\wow 4.3.4\Release\worldserver.exe

01093144 00000000 0001:001E2144 G:\pLAY\wow 4.3.4\Release\worldserver.exe

01092EDE 00000000 0001:001E1EDE G:\pLAY\wow 4.3.4\Release\worldserver.exe

010DD3FE 00000000 0001:0022C3FE G:\pLAY\wow 4.3.4\Release\worldserver.exe

5D447C03 00000000 ?invoke_i@ACE_Thread_Adapter@@EAEKXZ+93

5D447B3E 00000000 ?invoke@ACE_Thread_Adapter@@UAEKXZ+7E

5D30C01D 00000000 __get_tlsindex+6F

5D30C001 00000000 __get_tlsindex+53

74F87C04 00000000 BaseThreadInitThunk+24

773CAB8F 00000000 RtlInitializeExceptionChain+8F

773CAB5A 00000000 RtlInitializeExceptionChain+5A

========================
Global Variables
 
Last edited:

ExO

Admin
5,119
2014
1,639
@Stridergm, I'll test it on the newest version now. But remember bug reports have a bigger chance of being viewed by me, if it's reported in bug section. (I don't always see all pages here)

____
I just tested it now, and it didn't crash for me. There are 2 reasons. Either the encounter didn't proc for me, otherwise it's an issue with version 5 which has been fixed in v.6+ for now (currently vip)
https://gyazo.com/810c2ecb7132084baf3bb85c9ba3f897
 

stridergm

Verified Member
11
2016
0
@Stridergm, I'll test it on the newest version now. But remember bug reports have a bigger chance of being viewed by me, if it's reported in bug section. (I don't always see all pages here)

____
I just tested it now, and it didn't crash for me. There are 2 reasons. Either the encounter didn't proc for me, otherwise it's an issue with version 5 which has been fixed in v.6+ for now (currently vip)
https://gyazo.com/810c2ecb7132084baf3bb85c9ba3f897


Exo Hello, thanks for answering. I enter several times in the instance yesterday and always step that the server was crashing in that boss, I was looking at the crash log to see the error, but never looked at the server console. Yesterday I started to look at the console, I read why is possible that this error occurring. This is what is read at the end of the lines in the console after the server crash:

c:\v5\src\server\game\maps\Map.h:519 in Map::getNgrid ASSERTION FAILED:
x< MAX_NUMBER_OF_GRIDS && y < MAX_NUMBER_OF_GRIDS
[0x1dd547]
[0x57822]
[0x516a0]
[0x8f117]
[0x35baf6]
[0x35afd1]
[0x2c3413]
[0xb55d1]
[0x1f80e2]
[0x24fe77]
[0x1d92c6]
[0x1e32e4]
[0x1e304b]
[0x7e2ede]
[0x22d3fe]
ACE_Thread_Adapter::invoke_i()+0x93 [0x0]
ACE_Thread_Adapter::invoke()+0x7e [0x0]
_get_glsindex()+0xf6 [0x0]
_get_glsindex()+0x53 [0x0]
BaseThreadInitThunk()+0x24 [0x0]
RtlInitializeExceptionChain()+0x8f [0x0]
RtlInitializeExceptionChain()+0x5a [0x0]

The Map.h file that is not in that direction in my PC, it is a source code file which I not have. I dont now why this file was referring to it from the .EXE, it is possible that this referencing that file to the physical address that does not exist on my PC and that is crash the server with that error.

Please tell me if you could have any complications of core 64bit
 
Last edited:

ExO

Admin
5,119
2014
1,639
Exo Hello, thanks for answering. I enter several times in the instance yesterday and always step that the server was crashing in that boss, I was looking at the crash log to see the error, but never looked at the server console. Yesterday I started to look at the console, I read why is possible that this error occurring. This is what is read at the end of the lines in the console after the server crash:

c:\v5\src\server\game\maps\Map.h:519 in Map::getNgrid ASSERTION FAILED:
x< MAX_NUMBER_OF_GRIDS && y < MAX_NUMBER_OF_GRIDS
[0x1dd547]
[0x57822]
[0x516a0]
[0x8f117]
[0x35baf6]
[0x35afd1]
[0x2c3413]
[0xb55d1]
[0x1f80e2]
[0x24fe77]
[0x1d92c6]
[0x1e32e4]
[0x1e304b]
[0x7e2ede]
[0x22d3fe]
ACE_Thread_Adapter::invoke_i()+0x93 [0x0]
ACE_Thread_Adapter::invoke()+0x7e [0x0]
_get_glsindex()+0xf6 [0x0]
_get_glsindex()+0x53 [0x0]
BaseThreadInitThunk()+0x24 [0x0]
RtlInitializeExceptionChain()+0x8f [0x0]
RtlInitializeExceptionChain()+0x5a [0x0]

The Map.h file that is not in that direction in my PC, it is a source code file which I not have. I dont now why this file was referring to it from the .EXE, it is possible that this referencing that file to the physical address that does not exist on my PC and that is crash the server with that error.

Please tell me if you could have any complications of core 64bit

Ahhhh. I see. This is fixed on the newest version (v6.1 - vip), fixed a lot of these crashes lately.
Thanks for the info btw - nothing wrong from your side :)
 

redvengance1

Gold Supporter
Veteran Member
Verified Member
40
2014
1
Ahhhh. I see. This is fixed on the newest version (v6.1 - vip), fixed a lot of these crashes lately.
Thanks for the info btw - nothing wrong from your side :)

Would you happen to have an estimate for how long we have to wait for version 6 to go public? The crashing is rather annoying and I can't do anything on the repack for now.
 

ExO

Admin
5,119
2014
1,639
Would you happen to have an estimate for how long we have to wait for version 6 to go public? The crashing is rather annoying and I can't do anything on the repack for now.
Unfortunately it will take time - we speak about 1-2 months I guess.
 
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