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Linguster's Bug Report Thread

Lingx

Epic Member
438
2014
6
Location
:thinking:
Shaman's Elemental Precision is not working. They're supposed to get hit rating from their spirit, but gets nothing.
- Should be fixed in V4.1
 
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Lingx

Epic Member
438
2014
6
Location
:thinking:
While we're at Grounding Totem I might as well mention another bug. It's regarding Growl. Growl is a common hunter pet spell.

The nice thing about Growl is, that when shamans use Grounding Totem, the hunter can use his pets Growl ability on a player and it will take down the Grounding Totem. However this is not happening.
 

Lingx

Epic Member
438
2014
6
Location
:thinking:
Paladins can use both their buffs while being in a group. It should take multiple paladins, to have multiple paladin buffs.

For instance:

In arenas, such as 2v2, the paladin can buff himself and his partner with both his buffs.

However it's only supposed to be possible to have one active at a time.

Blessing of Might - Blessing of Kings

- Will make a fix for 4.1 (VIPS)
 
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Lingx

Epic Member
438
2014
6
Location
:thinking:
Energy regeneration is supposed to be increased by haste. The more haste, the faster your energy regenerates.

At the moment, haste is not affecting the regeneration at all.

This goes for both Rogues & Feral Druids.
 
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Lingx

Epic Member
438
2014
6
Location
:thinking:
Energy regeneration is supposed to be increased by haste. The more haste, the faster your energy regenerates.

At the moment, haste is not affecting the regeneration at all.




Double post for some reason.
 
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ExO

Admin
5,119
2014
1,639
Energy regeneration is supposed to be increased by haste. The more haste, the faster your energy regenerates.

At the moment, haste is not affecting the regeneration at all.

This goes for both Rogues & Feral Druids.

I've looked into it, and this is fixed in the next version (4.1) - VIP.
 

Lingx

Epic Member
438
2014
6
Location
:thinking:
Major find today as we found out that Glyph of Death Strike is bugged.

As the glyph states "Increases your Death Strike's damage by 2% for every 5 runic power you currently have (up to a maximum of 40%). The runic power is not consumed by this effect."

What this glyph is currently doing though is working as a passive and constantly giving 40% extra damage to Death Strike, no matter how much runic power you currently have.
 

Lingx

Epic Member
438
2014
6
Location
:thinking:
Random bug that I can't yet find out what's causing it.

Sometimes DK will get stop getting their DR reset. So when polymorph, sap etc. goes on tripple DR and the DK is immune, it just stays that way and he won't be able to be polymorphed until he relogs.
 

Lingx

Epic Member
438
2014
6
Location
:thinking:
Player pets don't spawn together with the player when respawning in a BG. That means the player has to resummon the pet everytime and for mages it means they have to wait the 3 minute cooldown everytime they die and want a new pet on respawn.

It would be really nice if the pets spawned automaticly upon respawning in BG.
 

Lingx

Epic Member
438
2014
6
Location
:thinking:
A bug regarding Vengeance. Vengeance is something all tanks specs get when taking damage. It's only supposed to be a PvE thing, as you don't get Vengeance from other players hitting you.

The is, that player pets, like Mirror Image is bugged, so the tank specd player gets Vengeance upon taking damage from these, making tank specs really OP if they get their Vengeance stacked up.
 
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