- 67
- 2018
- 0
[MENTION=1]ExO[/MENTION]
I would not like you to feel offended by my question, because as I mentioned - I highly value your work and we are all grateful for the time you devote to the EmuCoach project.
My question stems mainly from a recent statement by Jack Sparrow in this topic, in which he pointed to his great commitment to other work and activities (after all, life writes different scenarios), and these probably have an impact on the progress of work on the MOP emulator.
Also, splitting your time into several projects - WotLK, Cata and MoP probably has an impact on the progress of work on each of them.
Hence the question about your plans. For example, are you going to focus on a specific release (the latest MOP which will facilitate the leap to the next, newer versions of the game - as was done on Ultima Online emulators), or are you planning to focus the most on a very advanced Cata (question - what then) or can take some other milestone.
I have experience in managing UO and LOA server projects, hence I know that creating several versions of the server at the same time - often based on diametrically opposed versions of code - in the long run can be a difficult undertaking, strongly involving programmers' resources. All the more so, I appreciate your work, no less perhaps the right way is to focus on the newer Mists of Pandaria which will allow a smooth jump to the next versions (WOD, Legion etc.).
Thank you for taking up this topic and I would like to discuss it with your team.
I would not like you to feel offended by my question, because as I mentioned - I highly value your work and we are all grateful for the time you devote to the EmuCoach project.
My question stems mainly from a recent statement by Jack Sparrow in this topic, in which he pointed to his great commitment to other work and activities (after all, life writes different scenarios), and these probably have an impact on the progress of work on the MOP emulator.
Also, splitting your time into several projects - WotLK, Cata and MoP probably has an impact on the progress of work on each of them.
Hence the question about your plans. For example, are you going to focus on a specific release (the latest MOP which will facilitate the leap to the next, newer versions of the game - as was done on Ultima Online emulators), or are you planning to focus the most on a very advanced Cata (question - what then) or can take some other milestone.
I have experience in managing UO and LOA server projects, hence I know that creating several versions of the server at the same time - often based on diametrically opposed versions of code - in the long run can be a difficult undertaking, strongly involving programmers' resources. All the more so, I appreciate your work, no less perhaps the right way is to focus on the newer Mists of Pandaria which will allow a smooth jump to the next versions (WOD, Legion etc.).
Thank you for taking up this topic and I would like to discuss it with your team.