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Bug Report

Valoran

Gold Supporter
Veteran Member
51
2015
4
Location
USA
Bug Report Updated as of 12-31 (Updated on Main Page)

High Priority Fixes:

- Gear and weapon vendors are using Justice Points currency, but in dungeons you're rewarded with Badge's of Justice per boss kill. Not to mention you only get 1 Badge of Justice per kill. This would take forever to acquire gear if it's actually correct and it was rewarding 1 Justice Point per kill. This issue eliminates the ability to obtain a lot of good pieces of gear. (Added 12-31-2015)


Hunters
- Every time you log out it doesn’t save your last used pet. It defaults back to your first tamed pet. (Added 12-31-2015)

Broken Quests:

- Questioning Reethe – When accepting the quest from Ogrn it supposed to trigger an event for you and Ogrn to find Reethe and question him. Upon accepting the quest it auto-completes. You can talk to Orgn again to hand it in and claim your reward. (Added 12-31-2015)
- Theramore Spies – The NPC's you need to kill in order to get kill credit are very few and far between. I looked for the NPC's for about 20 minutes and only was able to find 2/9. It's verified you do get kill credit for the quest when you kill them. (Added 12-31-2015)
- Prime Slim – The creature "The Direglob" doesn’t spawn at it's specified location so a Direglob Sample can't be looted. (Added 12-31-2015)
- Stomp To My Beat – Use wardrums to invigorate the soldiers. The wardrum buff gets casted on the soldiers, but it doesn’t give quest credit. (Added 12-31-2015)

Miscellaneous:

- When you’re dead you can’t walk on water. (Discovered in Zangarmarsh) (Added 12-31-2015)

Dungeons:

The Slave Pens:
- No boss mechanics in Slave Pens. (Added 12-31-2015)

Uldaman:

- Inside the Hall of the Crafters, you’re supposed to click on The Alter of Keepers to activate the 4 Stone Keepers one at a time which leads to the boss fight. The first Stone Keeper becomes hostile but doesn’t attack and isn’t attackable. (Added 12-31-2015)
 

ExO

Admin
5,119
2014
1,639
I've fixed a few of the reports, and so has LKArthas :)

However, there were some that I could not confirm, which is the water-walking in zangarmash (worked fine) as well as the ring of blood quests, I got the quest credit just fine, and I see it scripted as well when I looked it up.

Proof;
http://i.imgur.com/QcTaHZS.jpg
 

ExO

Admin
5,119
2014
1,639
Making a new post with the bugs remaining to get a better understanding of what's left to fix:

High Priority Fixes:

- Gear and weapon vendors are using Justice Points currency, but in dungeons you're rewarded with Badge's of Justice per boss kill. Not to mention you only get 1 Badge of Justice per kill. This would take forever to acquire gear if it's actually correct and it was rewarding 1 Justice Point per kill. This issue eliminates the ability to obtain a lot of good pieces of gear. (Added 12-31-2015)

Class Bugs:

Druid
- Druid’s Skull Bash animation works and the spell being casted by the target is interrupted, but the school of that spell is not locked out. The target will proceed to cast the same spell after it is interrupted. (Added 12-10-2015)

Hunters
- Every time you log out it doesn’t save your last used pet. It defaults back to your first tamed pet. (Added 12-31-2015) (Can't seem to confirm, need double testing & proof)

Mage
- Counter Spell animation works, but the spells casted are not interrupted nor does it lock the spell school for the enemy target. (Added 12-10-2015)
- Cone of Cold that has an instant cast sometimes does not fire. They go on a phantom cooldown and say “spell isn’t ready”. If you use the ability again, it will work. This leads to about a 1.5 to 2 second delay when trying to cast the spell.(Added 12-10-2015)
- Ice Lance that has an instant cast sometimes does not fire. They go on a phantom cooldown and say “spell isn’t ready”. If you use the ability again, it will work. This leads to about a 1.5 to 2 second delay when trying to cast the spell.(Added 12-10-2015)

- Theramore Spies – The NPC's you need to kill in order to get kill credit are very few and far between. I looked for the NPC's for about 20 minutes and only was able to find 2/9. It's verified you do get kill credit for the quest when you kill them. (Added 12-31-2015) (FIXED)

- Once you've completed the initial quest to collect Marks of Kil'jaeden and Marks of Sargeras from Adyen the Lightwarden the marks no longer fall off the mobs. (Added 12-22-2015)

- Disrupt their Reinforcements (Horde) - Port Xilus cannot be disrupted. It isn’t interactive. (Added 12-22-2015)

- Enraged Spirits of Water - in Shadowmoon Valley doesn’t work. When you try to activate the totem to collect watery souls, it tells you you’re in the wrong zone. (Added 12-22-2015) (FIXED)

- Crossroads Caravan Pickup - After accepting the quest, the NPC you are supposed to speak to in order to escort the caravan doesn’t respond to you. (Added 12-22-2015)

- Lost in the Floods - On Razor Hill you are issued “Thonk’s Spyglass”, but when trying to use it, it doesn’t actually do anything. (Added 12-22-2015)

- Young and Vicious – On the Echo Isles , the Swiftclaw’s do not move when trying to bring them to Moraya. The Bloodtalon Lasso given by the quest npc can be used on the raptor Swiftclaw, but you do not ride him or interact with him. Text pops up, but nothing occurs to further the quest. (Added 12-10-2015)

- Competition Schmompetition – Venture Co. mobs not dropping Sputtervalve’s Blueprints. (Added 12-10-2015)
- Feed of Evil - Can't Target the Troughs. Quest DOES end, but doesn't add up on your list (Added 12-10-2015)

Transportation:

- The flight paths/masters that I came across in Eversong Wood are broken. This has been verified for 2/3 in Eversong Woods. I still have to check the one in Falconwing Square. (Added 12-10-2015)
- Flight Path right outside of Silvermoon City only offers conversation text from the flight master. No flight paths are available to select. (Added 12-10-2015)
- The second one in Fairbreeze Village you see the flight beasts but no flight master. (Added 12-10-2015)
- I have made it to Tranquillien the first town in Ghostlands and when I talked to the flight master I was able to pick a flight to Silvermoon City, but I could not get back to Tranquillien once I was finished turning in a quest inside Silvermoon City. (Added 12-10-2015)

Miscellaneous:

- When inspecting other players you can't see what talent tree is currently active. (Added 12-27-2015)
COULD NOT CONFIRM/FIXED?
- Herb and other gathering nodes are un-clickable and/or floating in the air. Spotted mainly in Durotar north of Razor Hill and South of Orgrimmar. (Added 12-10-2015)
- Mobs that always drop quest items when you’re not on the quest. (Added 12-10-2015)
o Prairie wolf - Prairie Wolf Paw (Added 12-10-2015)
- FIXED
o Flatland Cougar – Cougar Claws (Added 12-10-2015)
- FIXED
o Prairie Stalker – Stalker Claws (Added 12-10-2015)
- FIXED
o Armored Scorpid – Sarkoth’s Mangled Claw (Added 12-10-2015)
-- Couldn't confirm
o Death Flayer – Venomtail Poison Sac (Added 12-10-2015)
-- Couldn't confirm
o Razormane Frenzy – Quilboar Tusk (Added 12-10-2015)
-- Couldn't confirm
- Some quest items do not leave your inventory when turning in your quest. (Added 12-10-2015)
- Maplewood Treasure Chests do not open. (Added 12-10-2015)
Confirmed Broken Zones (little to no quests): (Preferable needs to be more specific, what quests etc.

- Western Plaguelands (Added 12-27-2015) (FIXED - Thanks to LKArthas)
- Ashenvale (Added 12-10-2015)
- Stonetalon Mountains (Added 12-10-2015)
- Southern Barrens (Added 12-10-2015)
- Eastern Plaguelands (Added 12-10-2015)
- Silverpine Forest (Added 12-10-2015)

Dungeons:

The Slave Pens:
- No boss mechanics in Slave Pens. (Added 12-31-2015)

Uldaman:

- Inside the Hall of the Crafters, you’re supposed to click on The Alter of Keepers to activate the 4 Stone Keepers one at a time which leads to the boss fight. The first Stone Keeper becomes hostile but doesn’t attack and isn’t attackable.(Added 12-31-2015)
Scholomance:

- You can’t zone in. The door leading to it isn’t interactive. (Added 12-22-2015)

Dire Maul:

- The instances will not allow you to zone in, no matter what level you are. It says “Must be at least level 31 upon zoning in”. (Added 12-22-2015) (FIXED)

Raids:

Karazhan:

The Chess Event is broken. No chess pieces are there and when you talk to Echo of Medivh there is no option to start the event. This prevents you to move onto Prince Malchezaar. (Added 12-27-2015)
Black Temple:

- Drake riders before Supremus cannot be targeted or be killed. (Added 12-10-2015)
- Teron Gorefiend: Missing "Shadow of Death" phase where he kills players and turns them to wraiths. Other than that the fight is working. (Added 12-10-2015)
- Gurtogg Bloodboil: Died in 1 hit. Needs more testing on functioning abilities after the one hit kill is fixed. (Added 12-10-2015)

Serpentshrine Cavern:

- The entrance elevator kills you when you jump up and down while descending into the cavern. (Added 12-10-2015)
- Hydros the Unstable - Not summoning adds or casting "Mark of Corruption". (Added 12-10-2015)
- Morogrim Tidewalker - "Watery Grave" doesn't get used and "Tidal Wave" stops mid cast. (Added 12-10-2015)
- Lady Vashj - Can't use Tainted Cores on the pillars to remove the immune spell from Lady Vashj to finish the last of the fight. (Added 12-10-2015)
- The bridge that connects the center of the dungeon to Lady Vashj’s landing is invisible. You can use the bridge, but the image doesn't exist. (Added 12-10-2015)

The Eye:

- Death animation glitches on Kael'thas Sunstrider's adds. When you kill his adds and while they fall to the floor to their death, they glide across the floor to their original spawning location. Also, during the phase of killing his adds, the boss is supposed to be ideal on the stage in his original spawn location. Instead he squares up to engage whoever holds threat. (Added 12-10-2015)
 

Valoran

Gold Supporter
Veteran Member
51
2015
4
Location
USA
Added 1-20-2016

Broken Quests:

- Fel to Pieces – Infernal Debris have a very low drop rate. Killed 40 NPC’s and only received 1. This needs to be raised. (Added 1-20-2016) Fixed for v6.0 by Valoran

Boss loot tables that are incorrect: (Added 1-20-2016)

- All bosses in Magister's Terrace for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in Auchenai Crypts for normal and heroic. Work in Progress by Valoran
- All bosses in Mana-Tombs for normal and heroic. Work in Progress by Valoran
- All bosses in Sethekk Halls for normal and heroic. Work in Progress by Valoran
- All bosses in Shadow Labyrinth for normal and heroic. Work in Progress by Valoran
- All bosses in Opening of the Dark Portal for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Escape from Durnholde for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Slave Pens for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Steamvault for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Underbog for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in Hellfire Ramparts for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Blood Furnacel for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Shattered Halls for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Arcatraz for normal and heroic. Work in Progress by Valoran
- All bosses in The Botanica for normal and heroic. Work in Progress by Valoran
- All bosses in The Mechanar for normal and heroic. Work in Progress by Valoran
 

Valoran

Gold Supporter
Veteran Member
51
2015
4
Location
USA
Updated on the front first post as well.

Changelog 6.0 Fixes

- The Elemental Reach talent for Shamans doesn’t extend the range of any of the skills listed. (Added 12-10-2015) - Fixed for v6.0 release.
- The Empowered Touch talent for Druids doesn’t increase the direct healing done by your Healing Touch, Regrowth and Nourish spells by 10%, and grant those spells a 50%/100% chance to refresh the duration of your Lifebloom on targets. (Added 12-10-2015) - Fixed by Exo for v6.0 release.
- The Lifebloom spell has the ability to be stacked up to three times on unlimited amount of targets even out of tree form. It should only be able to be stacked on one target at a time.(Added 12-10-2015) - Fixed by Exo for v6.0 release.

- Theramore Spies – The NPC's you need to kill in order to get kill credit are very few and far between. I looked for the NPC's for about 20 minutes and only was able to find 2/9. It's verified you do get kill credit for the quest when you kill them. (Added 12-31-2015)
- Fel to Pieces – Infernal Debris have a very low drop rate. Killed 40 NPC’s and only received 1. This needs to be raised. (Added 1-20-2016) Fixed for v6.0 by Valoran
- Questioning Reethe – When accepting the quest from Ogrn it supposed to trigger an event for you and Ogrn to find Reethe and question him. Upon accepting the quest it auto-completes. You can talk to Orgn again to hand it in and claim your reward. (Added 12-31-2015) Fixed for v6.0 release. - LKArthas
- Prime Slim – The creature "The Direglob" doesn’t spawn at it's specified location so a Direglob Sample can't be looted. (Added 12-31-2015) (Fixed for v6.0 release. - LKArthas)
- Stomp To My Beat – Use wardrums to invigorate the soldiers. The wardrum buff gets casted on the soldiers, but it doesn’t give quest credit. (Added 12-31-2015) Fixed for v6.0 release.
- Enraged Spirits of Water - in Shadowmoon Valley doesn’t work. When you try to activate the totem to collect watery souls, it tells you you’re in the wrong zone. (Added 12-22-2015)
- Thirst Unending - When you try and use Arcane Torrent on a Mana Wyrm it doesn't give you credit. (Added 12-10-2015) Fixed for v6.0 release.
- Unstable Mana Crystals - When trying to retrieve the mana crystals out of the baskets your character (no matter what class you are) instead casts a phantom Shaman lighting shield around them while automatically canceling the loot window. The only way to loot these baskets to complete the quest is by shift clicking the baskets to activate the "loot all" function. Even that sometimes didn't work. (Added 12-10-2015) Fixed for v6.0 release. by LKArthas)
- By Hook or By Crook – You can’t talk to Razormane Prisoner to interrogate him. (Added 12-10-2015) Fixed for v6.0 release. - LKArthas
- Rescue the FallenMedicated Salves do not work on the the downed defenders NPC’s . (Added 12-10-2015) (Fixed!)
- Through Fire and Flames – You are tasked to free wolves from chains. The wolves do not become free after clicking the post, however you can complete it by killing the wolves. (Added 12-10-2015) Fixed for v6.0 release. by LKArthas

Dungeon bosses loot/currency tables that are incorrect: (Added 1-20-2016)
- All bosses in Magister's Terrace for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in Auchenai Crypts for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in Mana-Tombs for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in Sethekk Halls for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in Shadow Labyrinth for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in Opening of the Dark Portal for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Escape from Durnholde for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Slave Pens for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Steamvault for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Underbog for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in Hellfire Ramparts for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Blood Furnacel for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Shattered Halls for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Arcatraz for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Botanica for normal and heroic. Fixed for v6.0 by Valoran
- All bosses in The Mechanar for normal and heroic. Fixed for v6.0 by Valoran
***Exo changed the drop percentage to reflect cata.openwow.com.***

Raid bosses loot/currency tables that are incorrect: (Added 1-29-2016)

- All bosses in Gruul's Lair. Fixed for v6.0 by Valoran
- All bosses in Magtheridon's Lair. Fixed for v6.0 by Valoran
- All bosses in Serpentshrine Cavern. Fixed for v6.0 by Valoran
- All bosses in Tempest Keep (The Eye). Fixed for v6.0 by Valoran

Dire Maul:

- The instances will not allow you to zone in, no matter what level you are. It says “Must be at least level 31 upon zoning in”. (Added 12-22-2015)

Stratholme:

- Dying in Stratholme spawns your ghost in the Barrens. You also DC every time you zone into Stratholme. (Added 12-22-2015) Fixed for v6.0 release.

Magtheridon's Lair:

-Mobs missing up until the boss. Boss fight working as it should. (Added 12-10-2015) Fixed by LKArthas for v6.0 release.
 

Welzon

Silver Supporter
Veteran Member
108
2014
0
just wanted to add the boats from stormwind seem to cross going to high lvl areas and get mucked maybe this can be fixed
 

ReverendJ

Verified Member
7
2016
1
Probably a super low on priority but Ebru(5768) seems to be missing from the Wailing Caverns and adding her back lets you do her quest(26870) but will not let Muyoh(3678), who is missing his name, begin the end event to awaken Naralex.
 
Last edited:

ExO

Admin
5,119
2014
1,639
Probably a super low on priority but Ebru(5768) seems to be missing from the Wailing Caverns and adding her back lets you do her quest(26870) but will not let Muyoh(3678), who is missing his name, begin the end event to awaken Naralex.

All reports are appreciated!
 

LKarthas

Senior User
Superior Member
237
2014
2
Location
Cuba
just wanted to add the boats from stormwind seem to cross going to high lvl areas and get mucked maybe this can be fixed
checked Mechanics for this issue, the ship to vashir should only be on Phase 2 so will be visible only when players get's quest Call of Duty with an event, will fix it on time
Best Regards
 

Fauvic

Silver Supporter
5
2016
0
Is it fine if I report any bugs and/or broken/missing quests here as I discover them? Or should I report somewhere else?
 
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