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V10 Bug: Aggro is too short

Tasoulios

Veteran Member
112
2018
3
Human/Pala

Northrend? Probably other areas as well.

Enemies don't attack me unless i go very near them, even if they are the same level as me (yellow). But they behave as if they are very low level enemies (only attack when i get too close).
 
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ravish123

Gold Supporter
Senior User
279
2015
94
Human/Pala

Northrend? Probably other areas as well.

Enemies don't attack me unless i go very near them, even if they are the same level as me (yellow). But they behave as if they are very low level enemies (only attack when i get too close).

Thought I was going crazy. Seemed like the aggro distance was too close, wasn't sure if it was supposed to be like that though.
 

Tasoulios

Veteran Member
112
2018
3
Thought I was going crazy. Seemed like the aggro distance was too close, wasn't sure if it was supposed to be like that though.

Wo-WScrn-Shot-011519-005129.jpg


It's way too short. I'm just sitting there waiting for the enemy to attack me :p


Anyway, seems version 10 is pretty busted compared to v9.1 :(
 

ExO

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Thanks [MENTION=24118]Tasoulios[/MENTION] for the great reports! Will have a look.

We had some pretty big rewrites so couple of things may seem behind while it's not :)
 

Tasoulios

Veteran Member
112
2018
3
Thanks [MENTION=24118]Tasoulios[/MENTION] for the great reports! Will have a look.

We had some pretty big rewrites so couple of things may seem behind while it's not :)
Thanks for the response.

I think i tested v10 enough myself, i returned to 9.1 because of many quest regressions that i found in my short play-through (that work on 9.1 but not on 10) and some other issues that have been mentioned. I'll wait for 10.1 to test again.
 

ExO

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Thanks for the response.

I think i tested v10 enough myself, i returned to 9.1 because of many quest regressions that i found in my short play-through (that work on 9.1 but not on 10) and some other issues that have been mentioned. I'll wait for 10.1 to test again.

Unfortunate but fair enough! Stay tuned, and I'll have a look through all of them.
Can you give examples of more quests that worked on 9.1 but not v10?

Besides from https://www.emucoach.com/showthread.php/5658-V10-Quest-Trolls-Is-Gone-Crazy! :)

Ok I see - https://www.emucoach.com/showthread.php/5657-V10-Quest-This-Just-In-Fire-Still-Hot! as well.
Will have a look.
 

ExO

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Thanks for the response.

I think i tested v10 enough myself, i returned to 9.1 because of many quest regressions that i found in my short play-through (that work on 9.1 but not on 10) and some other issues that have been mentioned. I'll wait for 10.1 to test again.

Found the reason. If you're curious as to why, it was a db issue. Something fucked up in between v91 & v10 so I made a fix to show all rows that exists on db v91 but not v10 and executed them
 

Methusalem

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Location
The mountains, WV, USA
Not having much luck with the sql 9.1 to 10 ExO. The overall server size increased slightly, but found no differences in world other than the GM command macro's I created for my GM kinda messed up on me. They all got hosed. lol :D It did not overwrite the world files like the previous [VIP_8.0_HOTFIX_WORLD.sql] you made awhile back. So I honestly dunno if it worked right, or not?

And why is there an admin GM 7 account again on a fresh install? I had to delete it from 9.1. GM 7 messes up things such as it removes assigned titles when you try to use them? [example - Elder Methusalem] When you try to use Elder, "or any other GM command given title" as a GM 7 it goes "poof" instantly. So not sure what GM 7 would even be needed for, if at all in-game? :X But this is with fresh install, as 9.1 I deleted the GM 7 account for my personal comfort. But there is much I do not know? lol :eek: I did note a fresh install gave me all flight path on the 85 I made to test high lvl stuff. It may be enabled in the world.conf file. I'll check after I rest. If it isn't? Then it will be a bug on a fresh install. Other than that all seems ok. It always 3ends up improving in the end. :cool: :good:
Thanks for the hard work either way. :)
 
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ExO

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Not having much luck with the sql 9.1 to 10 ExO. The overall server size increased slightly, but found no differences in world other than the GM command macro's I created for my GM kinda messed up on me. They all got hosed. lol :D And why is there an admin GM 7 account again on a fresh install? I had to delete it from 9.1. GM 7 messes up things such as it removes assigned titles when you try to use them? [example - Elder Methusalem] When you try to use Elder, "or any other GM command given title" as a GM 7 it goes "poof" instantly. So not sure what GM 7 would even be needed for, if at all in-game? :X But this is with fresh install, as 9.1 I deleted the GM 7 account for my personal comfort. But there is much I do not know? lol :eek: Other than that all seems ok, but it did not overwrite the world files like the previous [VIP_8.0_HOTFIX_WORLD.sql] you made awhile back. So I honestly dunno if it worked right, or not? Thanks for the hard work either way. :)

Will provide you guys with a new update hotifixing some issues soon :)
 

Tasoulios

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2018
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ravish123

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2015
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Found the reason. If you're curious as to why, it was a db issue. Something fucked up in between v91 & v10 so I made a fix to show all rows that exists on db v91 but not v10 and executed them

I'd actually like to know how you fixed This just in: Fire Still Hot! Quest, as there are a few similar bugs that most likely have the same issue and I'd like to learn how to fix them
 

ExO

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I'd actually like to know how you fixed This just in: Fire Still Hot! Quest, as there are a few similar bugs that most likely have the same issue and I'd like to learn how to fix them

Many of them will be fixed in the hotfix I will provide in a couple of days because there was a mistake that deleted a lot of condition queries by accident from v9.1 to v.10.

But the fix was simply a row in the conditions table
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES (13, 3, 55037, 0, 0, 31, 0, 3, 29692, 0, 0, 0, 0, '', NULL);

So the issue was wrong spell targeting that needed to get targeted on the bunny npc.
 

ravish123

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Senior User
279
2015
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Many of them will be fixed in the hotfix I will provide in a couple of days because there was a mistake that deleted a lot of condition queries by accident from v9.1 to v.10.

But the fix was simply a row in the conditions table
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES (13, 3, 55037, 0, 0, 31, 0, 3, 29692, 0, 0, 0, 0, '', NULL);

So the issue was wrong spell targeting that needed to get targeted on the bunny npc.

Ah alright yeah that makes sense. I was thinking it was the a targeting issue but I wasn't sure where to look to fix it. It's good that the mistake was caught.
 

Methusalem

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Thanks bud,

But about the Flight path, it's blizzlike and was implemented in 4.0.3 and recently fixed.
https://wow.gamepedia.com/Flight_path

Yah, guess they did change it due to random changing flight paths. Had forgotten that, as I used a 2 person mount, portals, and guild summons methods to unlock most flight points long ago on official. My newer characters were worgen, and death knight. I assumed they let them learn most to catch up? lol :D Thanks for the info ExO. I simply didn't notice that due to most my toons being made during lich king it seems. :)
 

Tasoulios

Veteran Member
112
2018
3
Tested after the fix I made, and works on v.10 now :) will provide it soon
So, i assume this fixes many quest regressions from 9.1 across the whole game? Because one can only report the quest he personally did, meaning most quests won't be noticed, especially the ones already completed. I don't have the time or will to restart and do all the same quests, i can only test new ones, although i do have a backup at level 75 in Northrend so i can at least re-test some quests in Grizzly Hills and Zul Drak that i did before.
 

ExO

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So, i assume this fixes many quest regressions from 9.1 across the whole game? Because one can only report the quest he personally did, meaning most quests won't be noticed, especially the ones already completed. I don't have the time or will to restart and do all the same quests, i can only test new ones, although i do have a backup at level 75 in Northrend so i can at least re-test some quests in Grizzly Hills and Zul Drak that i did before.


Yes it affects all of the quests that recently broke. Not just your reported ones. I did a mass query to add all the missing database queries that were removed in "condition" table between v9.1 and v.10.

In short, it gave me 2700 results :) So you can imagine how much (worldwide) that have gotten (re)-fixed.
 
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