- 916
- 2015
- 24
- Location
- Barryton Michigan USA
Kawphi plants for quest a little pick me up.
Code:
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966652, 195686, 1, 16, 1226, 1, 1, 4178.42, -7194.91, 26.2506, 2.99076, 0, 0, 0.997157, 0.0753471, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966653, 195686, 1, 16, 1226, 1, 1, 4124.1, -7209.21, 17.7495, 4.65187, 0, 0, 0.728176, -0.68539, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966654, 195686, 1, 16, 1226, 1, 1, 4091.2, -7258.03, 15.0941, 3.37167, 0, 0, 0.99339, -0.114786, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966655, 195686, 1, 16, 1226, 1, 1, 4093.24, -7326.89, 13.1601, 4.52621, 0, 0, 0.769774, -0.638316, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966656, 195686, 1, 16, 1226, 1, 1, 4050.13, -7383.13, 5.88593, 4.53013, 0, 0, 0.76852, -0.639825, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966657, 195686, 1, 16, 1226, 1, 1, 4122.87, -7382.58, 9.44284, 1.32178, 0, 0, 0.613819, 0.789447, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966658, 195686, 1, 16, 1226, 1, 1, 4151.79, -7368.16, 15.321, 2.22499, 0, 0, 0.896805, 0.442427, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966659, 195686, 1, 16, 1226, 1, 1, 4188.32, -7355.88, 14.1681, 4.18848, 0, 0, 0.866103, -0.499865, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966660, 195686, 1, 16, 1226, 1, 1, 4219.03, -7317.08, 8.82465, 6.13234, 0, 0, 0.0753512, -0.997157, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966661, 195686, 1, 16, 1226, 1, 1, 4196.31, -7290.44, 17.8053, 1.74982, 0, 0, 0.767485, 0.641067, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966662, 195686, 1, 16, 1226, 1, 1, 4215.91, -7225.94, 22.4795, 2.71586, 0, 0, 0.977429, 0.211263, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966663, 195686, 1, 16, 1226, 1, 1, 4298.54, -7214.42, 27.2283, 6.22266, 0, 0, 0.030258, -0.999542, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966664, 195686, 1, 16, 1226, 1, 1, 4228.51, -7132.27, 42.754, 1.76553, 0, 0, 0.772496, 0.635019, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966665, 195686, 1, 16, 1226, 1, 1, 4168.46, -7194.54, 25.8127, 3.29706, 0, 0, 0.99698, -0.077654, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966666, 195686, 1, 16, 1226, 1, 1, 4327.21, -7263.95, 35.6515, 4.63224, 0, 0, 0.734867, -0.678211, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966667, 195686, 1, 16, 1226, 1, 1, 4286.32, -7302.93, 13.9773, 4.82467, 0, 0, 0.666318, -0.745668, 300, 0, 1);
REPLACE INTO `gameobject` (`guid`, `id`, `map`, `zone`, `area`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES (9966668, 195686, 1, 16, 1226, 1, 1, 4217.22, -7364.48, 6.09422, 3.86255, 0, 0, 0.935727, -0.352724, 300, 0, 1);