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Issue special caracters EC v7 => VIP v10.1

Titesusy

Veteran Member
134
2016
4
Location
France
Indeed, some special symbol (extended latin : " ê " , " è " for exemple) aren't working well for the vip version but it was working nice with the public version v7.
(language used : french)

To note, the texts had been imported v7 to v10. (e.g. : the "locales_* " tables)


Test phase below:

Game caches cleared ("cache" + "data>cache" cleared)

Some pictures:

- Azuremyst, npc id = 17222 ; EC v7
https://i10.servimg.com/u/f10/19/12/01/37/wowscr11.jpg

Game caches cleared ("cache" + "frfr>cache" cleared)

- Azuremyst, npc id = 17222 ; EC v10.1 vip
https://i10.servimg.com/u/f10/19/12/01/37/wowscr12.jpg

In the second screen, i let the page text to show you the programs knows the specials symbol "bugged" in text mode.
( the two first words in the next page : "J'ai découvert" , or even the subname of the npc next to me "Maitre des secouristes", or the name of the same npc : "Anachorète Fateema" ...)
 
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Titesusy

Veteran Member
134
2016
4
Location
France
it seems to me, the "locales_creature_text" is not took care by the database. Indeed, I can modify for exemple npc id 39908 (from Hall of Origins), and the text stay always in english, even i put something without special symbol (sentences like "azerty est amour" in text_loc2). But the sentences are ignored...

https://i10.servimg.com/u/f10/19/12/01/37/wowscr13.jpg

To know : in worldserver.conf :
RealmZone = 1
DBC.Locale = 2

Another test:
I downloaded again EC database, loaded it entirely, i modified french text of npc 39908, and text of 17222, and nothing chenged in the vip version, so, my hypothesis is : locales_creature_texts table is not used.
 
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