Indeed, some special symbol (extended latin : " ê " , " è " for exemple) aren't working well for the vip version but it was working nice with the public version v7.
(language used : french)
To note, the texts had been imported v7 to v10. (e.g. : the "locales_* " tables)
Test phase below:
Game caches cleared ("cache" + "data>cache" cleared)
Some pictures:
- Azuremyst, npc id = 17222 ; EC v7
https://i10.servimg.com/u/f10/19/12/01/37/wowscr11.jpg
Game caches cleared ("cache" + "frfr>cache" cleared)
- Azuremyst, npc id = 17222 ; EC v10.1 vip
https://i10.servimg.com/u/f10/19/12/01/37/wowscr12.jpg
In the second screen, i let the page text to show you the programs knows the specials symbol "bugged" in text mode.
( the two first words in the next page : "J'ai découvert" , or even the subname of the npc next to me "Maitre des secouristes", or the name of the same npc : "Anachorète Fateema" ...)
(language used : french)
To note, the texts had been imported v7 to v10. (e.g. : the "locales_* " tables)
Test phase below:
Game caches cleared ("cache" + "data>cache" cleared)
Some pictures:
- Azuremyst, npc id = 17222 ; EC v7
https://i10.servimg.com/u/f10/19/12/01/37/wowscr11.jpg
Game caches cleared ("cache" + "frfr>cache" cleared)
- Azuremyst, npc id = 17222 ; EC v10.1 vip
https://i10.servimg.com/u/f10/19/12/01/37/wowscr12.jpg
In the second screen, i let the page text to show you the programs knows the specials symbol "bugged" in text mode.
( the two first words in the next page : "J'ai découvert" , or even the subname of the npc next to me "Maitre des secouristes", or the name of the same npc : "Anachorète Fateema" ...)
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