kolakocide
Verified Member
- 19
- 2014
- 0
ImpactWoW - Recruitment
We need you!
We need you!
General Information about us:
- Core = Trinitycore rev: fd6368d55220+ /w Eluna Engine
- DB = Trinitycore DB rev: 355:55
- Hosting = Localhost machine running 8GB of RAM or Here is a link to the machine. We have a cloud server provided by Microsoft waiting for us.
- Current Staff "by general alias" = nbrandwine (SQL Dev and Admin), justin7674 (Everything Dev and Admin), Kolakocide *me* (Core Dev, LUA Bug analysis, and Admin), and Fishy (Server manager and Head of Testing)
- Main contact info = impactserverdocs@gmail.com and Skype (zachyo45 and nick.brandwine)
- In-game content =
Player start level 70. Player levels up 5 levels. Then completes the storyline quest and get's ranked up to 95. You can level up either from PVP or PVE and pvp will be simply modified so if we don't have a strong player base, it would still be a effective method of expansion. Due to custom content being entered into the core, the gear will all have upgrading methods at level 95. *All ideas are subject to change due to community involvement and staff involvement in our gameplay structure.* We have plans for a well compiled I80 Server as well, but the main idea was presented first. Our Server is also supposed to represent a Server that was made in 2008 - 2010 time. Both starting locations of the factions are in Azshara Crater. All content should be scripted in both of the languages below. Make sure you post suggestions and ideas.
- LUA Developer = Someone who can carefully review and compile scripted content using LUA language. 0/2
- C++ Developer = Someone who can precisely review and compile scripted content using C++ language. 0/2
- SQL Developer = Someone who uses MySQL editing applications with strong knowledge around compiling querys. 1/3
- In-game Tester = A person who is whiling to go through every crack and crevasse of the in-game content that our team provides n' default world content. 3/8 *All staff generally participate in this*
- As being apart of OUR team, all work you've done is credited directly to you n' your skills.
- Feeling accepted is great isn't it? We involve Impact staff in every event that our team partakes in. N' your ideas and suggestions are something that is highly looked at! We're always willing to implement ideas that will provide a strong, suitable structure around our content in-game and out-game.
- As the work you compile is credited to you and your skills, why not be accepted for a parentage of the profits? All profits are split evenly between all staff. Even the Admin's and myself. Most of the income directly supports our community and providing great pushes of updates.
- If you want to learn more about what's already done or have any other questions. Use one of our contact methods! You will be introduced to the team in a well welcomed manor.
- We don't have a application format due to us wanting to get to know you better from actively chatting. Some requirements are presented, but we think every person should have a equal chance to getting a position at Impact.
- Not looking for support team "atm" due to server content isn't stable enough to have clients. No clients means, no tickets.
Hope to see you on our team!
ImpactWoW - Lets start an amazing journey!
ImpactWoW - Lets start an amazing journey!
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