- 188
- 2017
- 13
- Location
- PA, USA
The errors were not game breaking errors The server set them to 0 at startup. This just cleans up the DBError.log file a bit.
These are either beasts or humanoid npc's that do not have anything in hand when idle.
These are npc's that now have the correct item in hand when idle.
These are either beasts or humanoid npc's that do not have anything in hand when idle.
Code:
UPDATE `creature_template` SET `equipment_id` = 0
WHERE `entry` IN (92, 118, 154, 157, 206, 217, 247, 253, 344, 345, 346, 379, 442, 454, 505, 547, 582, 633, 685,
686, 687, 689, 690, 708, 730, 789, 797, 830, 831, 848, 849, 850, 851, 905, 920, 1109, 1125, 1216, 1402, 1492,
1550, 1551, 1632, 1671, 1693, 1852, 2150, 2248, 2278, 2385, 3085, 4550, 8524, 18598, 24539, 33147, 33150, 33151,
33152, 36649, 37167, 39313, 40686, 40701, 41292, 41518, 42076, 42399, 43125, 43128, 45960, 47296, 49505, 49511,
50484, 401850);
These are npc's that now have the correct item in hand when idle.
Code:
UPDATE `creature_template` SET `equipment_id` = 1896 WHERE `entry` = 823;
UPDATE `creature_template` SET `equipment_id` = 2177 WHERE `entry` = 979;
UPDATE `creature_template` SET `equipment_id` = 2558 WHERE `entry` = 651;
UPDATE `creature_template` SET `equipment_id` = 11019 WHERE `entry` = 37513;
UPDATE `creature_template` SET `equipment_id` = 12482 WHERE `entry` = 41279;
UPDATE `creature_template` SET `equipment_id` = 21573 WHERE `entry` = 32908;
UPDATE `creature_template` SET `equipment_id` = 31824 WHERE `entry` = 49006;
UPDATE `creature_template` SET `equipment_id` = 49672 WHERE `entry` = 49009;
UPDATE `creature_template` SET `equipment_id` = 52358 WHERE `entry` = 36272;
UPDATE `creature_template` SET `equipment_id` = 52517 WHERE `entry` = 42154;