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Cross Faction Grouping

unholysoloer

Silver Supporter
12
2016
0
I am having trouble implementing cross faction grouping properly. I have it to where you can join the group and are unable to attack the opposing faction team member. But their names still appear red and you are unable to heal the opposing factions group members.

The following code changes any group members to friendly.

Code:
				if (selfPlayerOwner->IsInPartyWith(targetPlayerOwner) == targetPlayerOwner->IsInPartyWith(selfPlayerOwner) != 0)
					return REP_FRIENDLY;

The group members can not attack each other but they also still have red name plates and are unable to heal/buff one another.

Any insight would be appreciated.
 
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