PrivateDonut
Veteran Member
- 59
- 2015
- 21
Hello everyone,
I recently made this script for someone in the support section on another forums and decided to share it. Just a simple c++ script that will cast a spell on any player entering the defined zone ID and remove it once they leave that zone.
Download Link: Github - gist link
Don't know how to add custom c++ scripts? Visit: LINK
I recently made this script for someone in the support section on another forums and decided to share it. Just a simple c++ script that will cast a spell on any player entering the defined zone ID and remove it once they leave that zone.
- #define buffid 48162 (change 48162 to whatever spell id you want it to cast on zone update).
- #define zoneid 12 (change 12 to whatever zone ID you want).
Download Link: Github - gist link
Don't know how to add custom c++ scripts? Visit: LINK