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Abyssal Flamewalker

ravish123

Gold Supporter
Senior User
279
2015
94
[Name, Type] Abbysal Flamewalker, Creature
[What it does] The Creature is invisible with the current display id
[What it should do] The creature should be visible.
creature id: 25001
 

eyerobot

Gold Supporter
Superior Member
916
2015
24
Location
Barryton Michigan USA
After a little research I realized that this creature uses that invisible model on purpose, Then after it spawns it uses abyssal meteor fall on itself, This forces it to change model to one thats visible. Also this creature was giving double credit. So I made sure that his smart script that gives quest credit only does it once.

Code:
DELETE FROM `smart_scripts` WHERE (`entryorguid`=25001 AND `source_type`=0);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES 
(25001, 0, 0, 0, 0, 0, 100, 0, 2000, 4000, 8000, 12000, 11, 12744, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, "Abyssal Flamewalker - In Combat - Cast 'Immolation'"),
(25001, 0, 1, 0, 0, 0, 100, 0, 5500, 7800, 15600, 17800, 11, 12744, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, "Abyssal Flamewalker - On Just Died - Quest Credit 'The Battle Must Go On'"),
(25001, 0, 2, 0, 11, 0, 100, 0, 0, 0, 0, 0, 11, 45227, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, "Abyssal Flamewalker - On spawn - Cast Abyssal Meteor Fall");
 
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