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24452 Profitability Scouting

eyerobot

Gold Supporter
Superior Member
916
2015
24
Location
Barryton Michigan USA
Adds quest objectives, Gives aura bunny script.
High preistess Slithera should be putting the giant into a trance, But I have no idea what spell to use for that.

Code:
-- 24452 Profitability Scouting

-- 37143 Heart of Arkkoroc Aura Bunny
-- 36873 High Priestess Silthera
-- 36854 Heart of Arkkoroc

-- 49701 Stealth Field Generator
-- 69744 Spell Stealth Field Generator

UPDATE `quest_template` SET `RequiredNpcOrGo1` = 36854, `RequiredNpcOrGoCount1` = 1 WHERE `Id` = 24452;

-- 37143 Heart of Arkkoroc Aura Bunny
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 37143;

DELETE FROM `smart_scripts` WHERE (`entryorguid`=37143 AND `source_type`=0);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES 
(37143, 0, 0, 0, 23, 0, 100, 0, 69744, 0, 500, 1500, 33, 36854, 0, 0, 0, 0, 0, 17, 0, 45, 0, 0, 0, 0, 0, "On Aura - Call Killed Credit On Player In Range");
 

Rhisk

Senior User
Veteran Member
67
2016
4
Location
Cuba
You can do that via SAI.
For example, you can make that when the npc receive the spell "x" change the unit flag to 131072 (UNIT_FLAG_PACIFIED) or 262144 (UNIT_FLAG_STUNNED) or 4194304 (UNIT_FLAG_CONFUSED)

I'm not sure what you referred to "trance" that's why the various options.

Sorry, Google English
 
Last edited:

eyerobot

Gold Supporter
Superior Member
916
2015
24
Location
Barryton Michigan USA
Slithera actually has a spell that causes a green glow to hit the giant and makes it look like he's being hypnotized. I know how to pacify him, But I can't find any reference to that spell. Basically while she's casting the spell, He's pacified, then after her spell is done he walks off again, And at some point the whole thing repeats. It purely cosmetic, But it let's the players know they've found the right spot for the quest objective.
 
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