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  1. MrTacoTastic

    WoW Emulation Script Pack

    By just dragging and dropping probably not but the only difference between 3.3.5 and 10.0 in terms of trinity core is going to be how functions/classes change so almost all the c++ stuff could be changed a bit and made to work in dragonflight.
  2. MrTacoTastic

    WoW Emulation Script Pack

    Wow Emulation Script Pack This is a compilation of every public script .cpp, .diff, .patch, and .lua for wow emulation. Possible the largest to ever exist and will grow. Reasoning These scripts are taken from every public repository i can find the purpose of compiling them all into 1 pack. The...
  3. MrTacoTastic

    The new ranks look great ExO :)

    The new ranks look great ExO :)
  4. MrTacoTastic

    Vanilla, TBC, WOTLK, Cata, MOP Blizzlike Repacks

    I never said it would bring new developers to the scene just that it would make it simpler for those that do come and yes i agree they should learn how to compile but everyone learns at their own pace and compiling is not something a beginner is going to easily grasp. There is no shame in...
  5. MrTacoTastic

    Vanilla, TBC, WOTLK, Cata, MOP Blizzlike Repacks

    I'll see what i can do on the compile guides. I should def include the wiki guides & their repositories as a quick resource. My next step is adding more expansions and more versions of each expansion such as trinity core and cmangos wotlk. Overall this is something I feel will help people to...
  6. MrTacoTastic

    Vanilla, TBC, WOTLK, Cata, MOP Blizzlike Repacks

    I'm making and releasing a bunch of blizzlike repacks for multiple expansions. Most of these will have Eluna support which is a Lua engine that makes it possible to write scripts for the game without having to compile and is very extendable and powerful. So I've made sure to include it wherever...
  7. MrTacoTastic

    Old core Cmake Issue

    flamehawk is correct your using the wrong visual studio version selected.
  8. MrTacoTastic

    Custom Script - NPC adding levels

    C++ struct LevelUpGossip : public ScriptedAI { explicit LevelUpGossip(Creature* creature) : ScriptedAI(creature) {} // Set your item entry id here. uint32 itemId = 60006; // Set the amount of the item required. uint32 amount = 1; bool OnGossipHello(Player* player) {...
  9. MrTacoTastic

    3.3.5 TrinityCore Scripting Utility C++

    So I started a new project and realized trinity core is descriptive with a lot of their functions which don't get me wrong that is a good thing. However when your making the same scripts over and over its just slower. So to make them easier & quicker to create I made a utility class that is...
  10. MrTacoTastic

    ProjectSkyFire 5.4.8 MoP Repack

    thanks
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